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LESSON PLAN

Menu Math Exploration in a Dual Immersion Classroom

Grade level: 4th

There’s many ways to connect computational thinking with the process of ordering at a restaurant. You can further tailor this lesson to your learning environment by using examples from local eateries.

Learning Objectives

  • Use C.U.B.E.S. strategy to solve mathematical multi-step word problem

  • Explain the steps that were used to solve the word-problem

  • Build knowledge of block coding through Scratch programming and how it connects to the word problem

María says: 

Am I going to overthink ordering from now on? Maybe. Am I amazed how much I think like a scientist when I’m at a restaurant? Oh yeah.

If you have any questions or would like to provide feedback, please reach out to us at nsf-svrpp@sccoe.org

  • Adding and subtracting decimals using money

  • Multi-step word problems

  • Computer science

  • Variables

Concepts

  • Restaurant menu

  • Word Problem Graphic Organizer

  • Markers/writing utensils

  • Computers with Scratch program or the Scratch app

  • C.U.B.E.S. sheet

  • Sticky notes (optional)

Materials

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